| analyze(const Matrix &mat, bool additive=false) | MatrixEqualizer | |
| Equalizer::analyze(const Vector &vec, bool additive=false) | Equalizer | [inline, virtual] |
| clone() const | Equalizer | [inline, virtual] |
| equalize(Matrix &mat) const | MatrixEqualizer | |
| Equalizer::equalize(Vector &vec) const | Equalizer | [inline, virtual] |
| Equalizer() (defined in Equalizer) | Equalizer | [inline] |
| Equalizer(const Equalizer &o) (defined in Equalizer) | Equalizer | [inline] |
| getPlane(int plane) const | MatrixEqualizer | [inline] |
| handleMissing(bool enable=true) | MatrixEqualizer | [virtual] |
| MatrixEqualizer(Equalizer *prototype=NULL) | MatrixEqualizer | |
| mHandleMissing (defined in Equalizer) | Equalizer | [protected] |
| operator<<(TextIStream &in) | MatrixEqualizer | [virtual] |
| operator>>(TextOStream &out) const | MatrixEqualizer | [virtual] |
| planes() const | MatrixEqualizer | [inline] |
| unequalize(Matrix &mat) const | MatrixEqualizer | |
| Equalizer::unequalize(Vector &vec) const | Equalizer | [inline, virtual] |
1.2.18