Subject: [linux-audio-dev] we should use gtk objects for our plugins
From: Guenter Geiger (geiger_AT_epy.co.at)
Date: pe elo 27 1999 - 05:46:47 EDT
est_AT_hyperreal.org writes:
> OK, people..considering I'm now replying to myself replying to myself, I'm
> probably losing it. :)
>
> est_AT_hyperreal.org discourseth:
> > est_AT_hyperreal.org discourseth:
> > >
> > > * Use uint32_t instead of u_int32_t for POSIX 1.g compatibility.
> >
> > Come to think of it, including glib.h and using guint32 etc might be
> > even better.
>
> Using the gtk object system for our plugins might be best of all. It
> provides a C-based object system with wide use and multi-lingual
> support. Note that gtk objects (as opposed to widgets) have nothing
> X-windows-specific about them. I'm pretty sure this approach could be
> Audiality-friendly, for example.
>
> Interested parties should look in particular at gtkobject.[ch],
> gtktypeutils.[ch] and gtkarg.[ch]. Doesn't it look like a plugin API?
> :) We need only make a domain-specific sub-class.
>
> What do you think?
Actually I rather agree with David in this point. In the first place
I considered using glib too, but I guess it's not too hard to build
the parts we need from scratch, we could snap some ideas from glib, but for a
generally usable API depending on a library that specific is no good IMO.
Guenter
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