| check() const (defined in Object) | Object | [virtual] |
| clone() const (defined in Object) | Object | [virtual] |
| Coord3D(float x0=0, float y0=0, float z0=0) (defined in Coord3D) | Coord3D | [inline] |
| Coord3D(const Coord2D &o) (defined in Coord3D) | Coord3D | [inline] |
| copy(const Coord3D &o) (defined in Coord3D) | Coord3D | [inline] |
| copy(const Coord2D &o) (defined in Coord3D) | Coord3D | [inline] |
| decRef() (defined in Object) | Object | [inline] |
| dist(const Coord3D &o) const | Coord3D | [inline] |
| getclassname() const (defined in Object) | Object | |
| incRef() (defined in Object) | Object | [inline] |
| is_a(const String &classname) const (defined in Object) | Object | |
| isOK() const (defined in Object) | Object | |
| moveBy(float x1, float y1, float z1) (defined in Coord3D) | Coord3D | [inline] |
| moveTo(float x1, float y1, float z1) (defined in Coord3D) | Coord3D | [inline] |
| Object() (defined in Object) | Object | [inline] |
| operator *(double m) const (defined in Coord3D) | Coord3D | [inline] |
| operator+=(const Coord3D &o) (defined in Coord3D) | Coord3D | [inline] |
| operator-(const Coord3D &o) const (defined in Coord3D) | Coord3D | [inline] |
| operator-() const (defined in Coord3D) | Coord3D | [inline] |
| operator/(double d) const (defined in Coord3D) | Coord3D | [inline] |
| operator<<(istream &) (defined in Object) | Object | [virtual] |
| operator<<(TextIStream &) (defined in Object) | Object | [virtual] |
| operator<<(DataIStream &) (defined in Object) | Object | [virtual] |
| operator=(const Coord3D &o) (defined in Coord3D) | Coord3D | [inline] |
| operator>>(OStream &o) const (defined in Coord3D) | Coord3D | [inline] |
| operator>>(ostream &) const (defined in Object) | Object | [virtual] |
| operator>>(TextOStream &) const (defined in Object) | Object | [virtual] |
| operator>>(DataOStream &) const (defined in Object) | Object | [virtual] |
| refCount() const (defined in Object) | Object | [inline] |
| sqdist(const Coord3D &o) const | Coord3D | [inline] |
| x (defined in Coord3D) | Coord3D | |
| y (defined in Coord3D) | Coord3D | |
| z (defined in Coord3D) | Coord3D | |
| ~Object() (defined in Object) | Object | [virtual] |