analyze(const Matrix &mat, bool additive=false) | MatrixEqualizer | |
Equalizer::analyze(const Vector &vec, bool additive=false) | Equalizer | [inline, virtual] |
clone() const | Equalizer | [inline, virtual] |
equalize(Matrix &mat) const | MatrixEqualizer | |
Equalizer::equalize(Vector &vec) const | Equalizer | [inline, virtual] |
Equalizer() (defined in Equalizer) | Equalizer | [inline] |
Equalizer(const Equalizer &o) (defined in Equalizer) | Equalizer | [inline] |
getPlane(int plane) const | MatrixEqualizer | [inline] |
handleMissing(bool enable=true) | MatrixEqualizer | [virtual] |
MatrixEqualizer(Equalizer *prototype=NULL) | MatrixEqualizer | |
mHandleMissing (defined in Equalizer) | Equalizer | [protected] |
operator<<(TextIStream &in) | MatrixEqualizer | [virtual] |
operator>>(TextOStream &out) const | MatrixEqualizer | [virtual] |
planes() const | MatrixEqualizer | [inline] |
unequalize(Matrix &mat) const | MatrixEqualizer | |
Equalizer::unequalize(Vector &vec) const | Equalizer | [inline, virtual] |