patch-2.4.0-test7 linux/Documentation/sound/Soundblaster

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diff -u --recursive --new-file v2.4.0-test6/linux/Documentation/sound/Soundblaster linux/Documentation/sound/Soundblaster
@@ -9,8 +9,8 @@
 
 io		I/O address of the Sound Blaster chip (0x220,0x240,0x260,0x280)
 irq		IRQ of the Sound Blaster chip (5,7,9,10)
-dma     	8-bit DMA channel for the Sound Blaster (0,1,3)
-dma16   	16-bit DMA channel for SB16 and equivalent cards (5,6,7)
+dma		8-bit DMA channel for the Sound Blaster (0,1,3)
+dma16		16-bit DMA channel for SB16 and equivalent cards (5,6,7)
 mpu_io		I/O for MPU chip if present (0x300,0x330)
 
 sm_games=1	Set if you have a Logitech soundman games
@@ -21,11 +21,13 @@
 The following arguments are taken if ISAPnP support is compiled in
 
 isapnp=0	Set this to disable ISAPnP detection (use io=0xXXX etc. above)
-multiple=1	Set to enable detection of multiple Soundblaster cards.
+multiple=0	Set to disable detection of multiple Soundblaster cards.
+		Consider it a bug if this option is needed, and send in a
+		report.
 reverse=1	Reverses the order of the search in the PnP table.
 uart401=1	Set to enable detection of mpu devices on some clones.
-isapnpjump	Jumps to a specific slot in the driver's PnP table. Use the
-		source, Luke.
+isapnpjump=n	Jumps to slot n in the driver's PnP table. Use the source,
+		Luke.
 
 You may well want to load the opl3 driver for synth music on most SB and
 clone SB devices

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